To meet the increasing interest in our technology from several different industry segments, we plan to eventually create a business area for Licensing & Consulting services. Here we will be able to license our patented invention and offer consulting services to implement solutions based on our technology.
We plan to initially act within three fields:
Within Media we could potentially utilize the Adventure Box game engine to assist our business customers to create a 3D web experience, from small promotional games to full 3D web design. Our first licensing deal was within this field. We built and licensed a small bonus game for a gaming site.
Many game companies now see the need to start streaming games but lack the competence to do so efficiently. We intend to share our expertise, technology and license our patent rights. We could assist with streaming both traditional 3D games as well as full 3D voxel games. We could also take on publishing assignments to create a streamed version of an existing downloaded game.
The Voxel technology has its origins in the fields of physics and medicine. Our co-founder, Cléo Hayes-McCoy, created the first version of our own engine for the NLAC, the National Accelerator Laboratory, originally named Stanford Linear Accelerator Center. Voxel technology also has its application in other fields such as engineering, 3D printing and design. We aim at partnering with companies who offer expertise in specific areas. Such partnerships could take the form of licensing agreements or joint ventures.
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